Normal sudoku rules apply. Top Right Boi's Path: Draw a path of orthogonally connected cells from Top Right Boi in row 9 column 1 to his home in row 1 column 9. The path may not touch itself, not even diagonally. Other than his starting position, Top Right Boi MUST NEVER visit the bottom left corner of any 3x3 box. Conversely, Top Right Boi MUST visit the top right corner of every 3x3 box before returning home. The 9 top right corner cells in the grid must all contain different digits. As the bottom left corner cells are lawless wastelands, there is no such restriction on their digits. Any cell Top Right Boi visits will have it's value modified to be equal to Top Right Boi's current value, regardless of the digit in that cell. When Top Right Boi visits a cell in the top right corner of a 3x3 box, his value changes to be the digit in that cell, and will remain as that value until the next top right corner cell he visits (For clarity, this means that all top right corner cells have their digits as their values). Because Top Right Boi is beginning his journey from the horrid bottom left of the grid, his value will be 0 until he reaches the first top right corner cell along the path. Cells not on the path retain the value of their digits. Cages: Values in a cage must sum to the number in the top right corner of the cage. Digits may not repeat within a cage, but values may. Kropki: If two values are separated by a black dot, one is double the other. If two values are separated by a white dot, they are consecutive. XV: If two values are separated by an X, they sum to 10. If two values are separated by a V, they sum to 5. Not all possible Kropkis or XVs are necessarily shown.